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Nov 20, 2009, 8:49pm



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Wild Card :: THE BEGINNING :: Important Information :: The Plot
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Eliza
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Joined: May 2008
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 The Plot
« Thread Started on Jun 7, 2008, 4:36pm »

"We can not simply be in the middle of nowhere because a closet must be in a house, or at least a building, of some sort. We obviously must be somewhere. If you could just manage to get us out of here, we would be able to find out just where in the hell we are." –Sweeney Todd

Like the man said, everyone must obviously be somewhere at some point in time, you can’t just be no where, it’s impossible.

Regardless of which continent you rested on, which country you called your home, you were somewhere.

Were, that is. I say ‘were’ because that would mean it was your previous place of residence. Obviously you’re not there now if you don’t recognize the old-fashioned Victorian furnishing, the high ceilings, fancy carpets and patterned wall papers. But just how you got here is completely unknown to you.

Really, nobody has any logical explanation. You were simply taken from your story, wherever you existed, and placed somewhere inside (or outside) the house. If you’re lucky, you landed near someone else in your same predicament, and if you’re luckier, you befriended them.

Some would call it the twist of fate, a wild card that’s thrown into a card game at the last minute to totally throw it off the course it had been taking, possibly in your favor.

Either way, you can’t leave. Don’t try, you won’t succeed. So you may as well get to know the other residents and have fun while you’re at it. They’re not that bad, and the house is beautiful (as well as it’s grounds), so why not just relax and put that old world behind you?

Step into the world of Wild Card. Humans from eras you didn’t know existed, talking animals, and one large and enchanted house.
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